Something very common among many game developers today is DLC’s and title updates for their games. The idea is to add content to an already existing game to make the lifetime longer and/or improve the game. We’re no different than other game developers in that sense, and want to expand Reckless Racing 2 with new content based on what our fans want to see. For Reckless Racing 2 we have been working on a new race mode that really feels like a perfect match; Drift. But adding something new like this is rarely as easy as it seems! [···]
This year we will have two representatives at Nordic Game in Malmö 24-25 of May. We won’t be there as exhibitors but we will have Joakim Feldt, artist and Kasper Iversen, associate producer present. They will mingle, network and listen to sessions during the days. So if you’re there and would like to talk to us, try to look them up!
And there it is, Reckless Racing 2 is out on the App Store as a universal app and on the Android Market as well. The whole office takes a breath of release celebrating our biggest project yet with a massive cake. Then it is back to work as usual. Reckless Racing 2 may have been released, but the work is far from over. Now it is time to listen to the feedback from all our fans, gather ideas, design new cars, tracks and game modes for upcoming updates. Good times ahead!
Hey all racing fans out there! We’re very sorry that this blog hasn’t been as up-to-date as we planned and hoped but now it has got an revival. So what’s new? Well a lot of things have happened since last time we shared a post to the world. That time about the awesome coffee machine we procured… One big thing we’ve been working on is Reckless Racing 2 (“omg are you serious? That’s awesome!” might be your reaction. Yes we’re very serious), a sequel to the beloved and successful Reckless Racing. The game will be available for Android and iOS in the beginning of February. For many of you, this might be old news since as this post is being written it’s only a few days left until release. But for some this is totally new and it might be fun for all of you to get an little insight in how and why we made this game.
Our latest game just popped up on the App Store and Android Market, and this one ain’t a racing game! It’s called Penguin Palooza, and it’s Pixelbite’s first attempt at a smaller, more casual game. It’s about bouncing penguins to safety by creating trampolines. It’s quite an addictive break from racing games, so head on to the game page for screens, videos and more info!
It hasn’t been much of a secret really, but now it’s official! Reckless Racing 2 is in development here at Pixelbite! We are talking a true sequel to the top-down powersliding best-seller we released almost precisely one year ago now. We have embraced what our fans have wished for, and RR2 will stay true to everything that made the original game such a hit:
- Amazingly detailed graphics
- Advanced and fun physics
- Customizable controls
- Solid multiplayer
- And plenty of awesome powerslides!
And besides that, we are also adding a complete career mode, plenty of cars, different classes, upgrade system, shaders, more tracks, routes, more game modes, better A.I, improved multiplayer, and more! And as usual with our games, there will be more content down the road.
Here’s a few in-game screenshots of how the game currently looks. We have made some substantial upgrades to our game engine to really make things shine on newer devices. And as usual, if there’s anything special you’d like to see in the game, there’s still time to tell us on Twitter and Facebook!
/The Pixelbite team
Time flies! Seems it was just yesterday we added the Wreckless game mode, and now yet another update with four additional tracks and a new car has been released! Not much more to say, head on to your favorite market and download the update! It’s free as usual. And don’t forget, if you have any ideas, suggestions or funny opinions of any kind; let us know via Twitter or Facebook!
Here’s a new trailer showcasing the new features of the last two updates.