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Space Marshals 3 – Status Update

(updated) Space Marshals 3 – 1.2.0 update is now out on iOS.

I wanted to start by saying thank you for all the awesome feedback! Both good and critical. We’re hard at work trying to remedy the newly discovered issues and get the game up and running smoothly for everyone.

There is a new game update out on Android fixing some of the issues and we are submitting the iOS update today hoping to get it out very soon. See below for more details.

Here’s the status update of some of the most common issues:

ISSUE #1: The graphics don’t look crisp on older devices
There is a new “low graphics detail” coming very soon out now on iOS and Android. Let’s call it a “retro mode”. It uses some rendering techniques similar to Space Marshals 2 and will be able to run at a higher resolution on older devices.

ISSUE #2: (iOS) Poor performance on iPhone 12
Unfortunately this seems to be a tricky one and is not only affecting Space Marshals 3. We are investigating what we can do. Reportedly the latest iOS update improves the performance slightly. Also, enablabling screen recording in the OS seems to let the game run smoothly.

ISSUE #3: (iOS) Crash on the takedown of Gavin in the tutorial.
There are two different crashes here, both are related to Game Center and are very rare.

The first only occurs on iOS 13 and happens when the OS displays the achievement notification banner. The next update will disable achievement notifications on iOS 13 to avoid this. In the meantime it may help to sign out of Game Center.

The second crash only occurs on iOS 14. We have reports that signing out and then signing in again on Game Center will resolve the issue. There is a potential fix incoming in the next game update.

ISSUE #4: (Android) Graphics are mostly black.
There is an issue on devices with Snapdragon 845 specifically. (835 and 855 not affected)

Switching to low detail graphics in the latest game update fixes the issue. We are investigating for a fix to allow higher detail settings to work properly.

ISSUE #5: (Android) Crash during load on some devices
We have optimized the memory usage in the latest game update which should allow the game to run on devices with lower available memory.

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Space Marshals 3 – CHAPTER ONE – November 5

(updated)

Space Marshals 3 will be released a little later than first anticipated. We appologise for this, but the good news is that it’s just a few days. Space Marshals 3 Chapter One will hit the stores on November 5th!

It will be free to try out the first couple of levels, then a $4.99 purchase to unlock the first chapter.

Pre-Orders is available now (for the free download) on the App Store. (updated) Due to technical issues Pre-register will not be available for Google Play.

You can check out the trailer here:

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Space Marshals 3 – Chapter One – COMING SOON

(updated)

Howdy earthlings! We’re proud to announce that we’ve just completed the development of the first chapter for Space Marshals 3. It is going through translation and final testing as I write this, and should hit the stores later this month. We can’t wait for you to try it out!

The first release will have 12 missions, where two are free to try and the other ten makes up Chapter One. Each chapter will be unlocked with an in-app purchase. We’ve decided to go this route to hopefully fund further development of Space Marshals 3 than we otherwise could. We have plans for at least two more chapters and work on the next chapters have already begun.

Coming for the App Store and the Google Play store.

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Xenowerk Tactics update out now! (updated)

We’ve just released a larger update for Xenowerk Tactics!

TWO NEW SKILLS: The scientist and ranger classes both receive an additional level 1 skill. Gun Turret and Flare Shot, respectively. This adds more player choice on earlier combat scenarios and some well-needed extra power for the new Hard Mode.

EXPLORATION MODE: This mode lets you continue a campaign after the story has concluded. It will also be possible to convert any previously ended campaign into this mode. Everything, but the Ambrosia mission threads, is playable, endlessly…

HARD MODE: There’s an easy way to implement a hard mode, just increase damage numbers and decrease health numbers. That’s boring, so we did it the hard way. The mutant horde has now become more deadly and gained various powers, such as Pyrokinesis, Radioactive Blood, Stalking, Teleportation, adding a new dimension to the tactical challenge. Prepare to go MIA!

On a more serious note, this mode is recommended for more experienced players who want some additional challenge. It is designed to be harder, but hopefully, in a fair and interesting way.

OTHER CHANGES:

  • Scout mutants now enrage nearby mutants.
  • Flying mutants in the mountain biome now cause damage and slow down on death.
  • Mutant projectiles now leave a radioactive residue on impact.
  • Clearer healing/regeneration indicator on mutants.
  • Hardshell mutants are now immune to stun effects.
  • Enemy health bars shown on tactical pause.
  • Graphics detail options added. (iOS)
  • AI path-finding optimized and improved.
  • All mails related to Command Center upgrades high-lighted.
  • Many tweaks and bug fixes.
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Space Marshals 2 – Ava Mission Pack Released

We’re proud to announce that the Ava Mission Pack ($2.99) has just been released for Space Marshals 2!

It is available on the AppStore (iOS and Apple TV) and Google Play (open beta).
Space Marshals 2 on the AppStore
Space Marshals 2 on the Google Play (open beta)

Ava’s storyline complements and infuses the main story with a little more intrigue in 10 new missions.

Ava has a different and unique playstyle that is more focused on crowd control and trickery. Her arsenal includes the modifiable Riot Gun and Drone. The Riot Gun is a “non-lethal” weapon that knocks her opponents around. It can be modified to add different effects, such as electric shock or fiery infernos. The Drone is remote controlled and, by default, is used to remote access terminals and distract enemies, but it can be equipped with guns and grenades instead.

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SPACE MARSHALS – AVAILABLE ON WINDOWS 10 & WINDOWS PHONE 8.1

EXCITING NEWS!

Are you equipped with Windows 10 or Windows Phone 8.1? We’ve got some epic news for you. The Sci-Fi Wild West Adventure – Space Marshals just hit the Windows Store.

All three chapters of Space Marshals are now available at $ 4.99 for Windows 10 and Windows Phone 8.1.

Space Marshals is a Sci-fi Wild West adventure taking place in outer space! This tactical top-down shooter puts you in the shoes of specialist Burton in his hunt for dangerous fugitives after a disastrous prison break.

Space Marshals is all about choosing the favored approach of the player. Either go guns blazing or dare to take on stealth mode and sneak past irrelevant guards. Use the environment and gear to your advantage by selecting the right loadout for the job. Space Marshals features a wide set of gear to choose from. Shotguns, assault rifles, crossbows, energy weapons, throwing axes, turrets and much more.

This game requires Touch or Gamepad to play. It does NOT support Mouse and Keyboard.

appstore-badge

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Pixelbite VKontakte Community

For our Russian fans or anyone hanging around on the VK community we’re happy to announce the public page of Pixelbite.

A place we’re we’ll announce news relevant for our games and some other epic Pixelbite stuff.

 

Please come join us and share your thoughts with us and other players on your experiences from any of our games.

 

Hit the link and follow us HERE !!

 

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XENOWERK – DETECTED ANDROID BUGS

Just giving you a heads up that we’ve detected a rare audio crash bug on some Android devices.

Been working real hard to find whats been causing this issue and we’ll be launching a fix for this in the next update very soon.

 

We’ve also been recieving feedback regarding some texture issues on the main page. Black boxes seems to be occuring on a couple of high end devices.

We are currently investigating this and hope a fix will be included in the next update.

 

Sorry for the inconvenience and thank you for your patience!

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