Development

Tales from the inside

SPACE MARSHALS 2 – FEEDBACK

So – Now that all chapters of Space Marshals 1 have been launched we are starting the planning process of developing a Sequel to the game.

As you probably know by now – The Pixelbite studio is all about creating games that our players demand. Planning Space Marshals 2 is no excuse.

We have loads of ideas here at the office – but we are really interested in finding out what features our players would like to see.

Bomb us with your ideas – We’d love to hear about what features you don’t want to miss in an upcoming sequel of the game.

 

You are welcome to hit us with your thoughts and ideas on support@pixelbite.se

 

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SPACE MARSHALS – RELEASE DATE FOR CHAPTER 3

FINALLY – Space Marshals chapter 3 has entered final finishing touches and we are getting ready for take off.

The date to mark with a big X in your calendar is August 13th.

 

Space Marshals chapter 3 will launch on the Apple Appstore, Google Play and the Amazon Appstore as a FREE ingame update!!

 

Better get ready and get your Burt mustasch on – Countdown has begun!

 

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SPACE MARSHALS – WE WANT YOU

Soo, it’s been a week since the launch of Space Marshals chapter 2. It’s been a blast so far and we’re hoping it lives up to your expectations.

We’re loving all the feedback we’ve been getting – good or bad! Your opinion is simply valuable to us and we really want to know what you think. 

Been getting the feeling that the first mission might be slightly too hard? Is the Taser weapon and game play tactics difficult to get a hang of? Or what typically makes the mission hard?

 

Please send your feedback to us – info@pixelbite.se:

 

– What do you like/dislike the most about the game?

– What makes it unique/similar in comparison to other games?

– Which are your favorite weapons and gear?

– What do you think about the opponents?

 

Just OVERLOAD us – and keep em’ coming! 

 

 

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Reckless Racing 3 (Android version) – Optimising graphics

(NOTICE: ANDROID ONLY)

To optimize game performance and to receive best graphics for your Android device, we have installed a graphics option for some of our games.
Se attached featured image for our latest release Reckless Racing 3 with a visual guide to control the graphic quality.

Either change the graphics detail bar or adjust shader, shadow or particle detail in advanced setting option.
To change resolution you first need to activate the advanced options by checking the ADVANCED settings.

You need to press APPLY for the settings to take effect, and you can restore the default settings using DEFAULT button.

Happy Racing!

 

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SPACE MARSHALS – illustrations

We think Space Marshals need some proper Artwork. So for the last few weeks we’ve been working on some 2D illustrations. We’ve also spent a lot of time putting together an epic intro to the game, which we hope will be ready for the world to see soon!

Meanwhile, hope you’re having a great time playing Reckless Racing 3.

We’ve been receiving a lot of input and we appreciate all the feedback we’ve been getting from players and review sites.

YOU ROCK!

ArtemisCrew_4

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ANNOUNCEMENT!

We have found that the save and load system for some of our games do not work properly on iOS 8. We’ve tracked down and fixed this issue now, but the App review process is limiting how fast we can get this patch out. Right now this is predicted to about two weeks, but it can go faster or slower. Our sincerest apologies for any inconvenience this may have caused!

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