It’s always tough to let go, but we’re done. No more changes, fixes or tweaks. At least for now. Space Marshals 2 has been submitted for review to iTunes and is awaiting approval.
To all anticipating players out there waiting to get your hands on Space Marshals 2.
We got some good and some bad news.
To begin with the good – we’re thrilled to see the game coming together nicely. The new features are really enhancing the core gameplay of what Space Marshals stands for and the qualities you players enjoy.
The somewhat bad news is that the sequel will unfortunately not be ready for you guys in June. There’s still some work to be done before we can launch a game that lives up to the standards we think Space Marshals 2 deserves.
Stay tuned on our website or social channels if you wish to get informed about the latest on Space Marshals 2.
Howdy all fellow Space Marshals fans out there!
It’s been a while since we last posted about the progress on Space Marshals 2. Thought it was time to give you guys a little update on the development and when we predict the game to be ready for release.
We’ve been working really hard and so far we’re truly excited about how it’s turning out.
Compared to Space Marshals 1, where we divided the game into chapters, we are planning on releasing a larger set of missions upon first launch with Space Marshals 2. As for price model, we truly believe premium is the way to go with Space Marshals on iOS. Something which we think a majority of our players appreciate and agrees with. However, we are looking at other approaches for Android where the market is tough for premium Apps.
Gameplay wise, Space Marshals 2 will come with updated graphics, ragdoll physics, new animations and not to mention whole new set of environments and enemies with unique features. We’ve kept the stealthyness that came with Space Marshals 1 and turned it up a notch. In Space Marshals 2 you’ll be able to do silent enemy takedowns!
All in all there’s gonna be some epic new features which really makes the game stand out.
Looking at our time schedule we believe Space Marshals shall land in the AppStore sometime in June, and shortly thereafter on Android. It’s too early to determine exact dates just yet, but we’ll keep you guys noted as soon as we can feel confident about when the game will be ready for launch.
In the meantime – we hope you stay in practice with Space Marshals 1. Keeping your Space Marshals skills warm and ready for some soon-to-come new Tactical Top-Down Action!
All the best!
First of all, a huge thanks to all our fans that’s been taking the time to send us your thoughts on Space Marshals and what you wish for in upcoming Space Marshals 2. There’s been some really good stuff there that we’ve taken into account when paving the way for Space Marshals 2.
We’re still in early development but the essence of Space Marshals 2 is starting to form, although there’s still a long way to go before we have a finished game in our hands.
We get a lot of input from you guys and the most frequently asked question that we get is that you want to know when Space Marshals 2 will launch?
Well first of all. We heard you!
Space Marshals 1 began its journey 1.5 years (!) before launch and took around 20 000 hours of work, including updates. Yep, you heard right. Although it was not in full production the whole time, the idea of making a top-down tactical shooter was there all along. Coming down to the fact that it really takes a lot of time and effort creating a game like Space Marshals.
If it hadn’t been for all the excellent feedback from players, reviewers and press we’d probably wouldn’t be sitting here today, scratching our heads on where Burt will go next. Fact is, we want to come up with a sequel that will deliver the same great experience as the first did but instill a unique feel and adding awesome content that we hope our audience will enjoy. We’re creating whole new environments, characters, enemies and all the details that come to it. Ultimately binding up with the storyline.
With that said we are confident enough to say that Space Marshals 2 will launch in the second quarter of 2016.
We hope you can stay patiently excited, knowing we’re working really hard on Space Marshals 2 and making a game we hope you’ll enjoy. In the meantime, here are some early concept art we did to set the feel to some of the environments and new characters.
We’re so excited to see Xenowerk on the big Screen!!
Xenowerk is now available on Apple TV at $ 1,99
Slay your way through the levels of mutant packed areas in a bigger, better game experience on your TV screen!
Reaching out to our players to get some feedback on Space Marshals.
Since chapter 3’s been available for a couple of weeks in the App stores we’re eager to find out what you guys think of the game as a whole.
What is it about Space Marshals that you find makes it a great gaming experience (or not). Which features have you liked and disliked?
We’re in the planning process for Space Marshals 2 and we’re after making a game that our crowd will enjoy playing.
We’d really appreciate if you could dedicate a couple of minutes to send us your thoughts on the first series of Space Marshals.
Hit us up at firstname.lastname@example.org
So – Now that all chapters of Space Marshals 1 have been launched we are starting the planning process of developing a Sequel to the game.
As you probably know by now – The Pixelbite studio is all about creating games that our players demand. Planning Space Marshals 2 is no excuse.
We have loads of ideas here at the office – but we are really interested in finding out what features our players would like to see.
Bomb us with your ideas – We’d love to hear about what features you don’t want to miss in an upcoming sequel of the game.
You are welcome to hit us with your thoughts and ideas on email@example.com
FINALLY – Space Marshals chapter 3 has entered final finishing touches and we are getting ready for take off.
The date to mark with a big X in your calendar is August 13th.
Space Marshals chapter 3 will launch on the Apple Appstore, Google Play and the Amazon Appstore as a FREE ingame update!!
Better get ready and get your Burt mustasch on – Countdown has begun!
Soo, it’s been a week since the launch of Space Marshals chapter 2. It’s been a blast so far and we’re hoping it lives up to your expectations.
We’re loving all the feedback we’ve been getting – good or bad! Your opinion is simply valuable to us and we really want to know what you think.
Been getting the feeling that the first mission might be slightly too hard? Is the Taser weapon and game play tactics difficult to get a hang of? Or what typically makes the mission hard?
Please send your feedback to us – firstname.lastname@example.org:
– What do you like/dislike the most about the game?
– What makes it unique/similar in comparison to other games?
– Which are your favorite weapons and gear?
– What do you think about the opponents?
Just OVERLOAD us – and keep em’ coming!
Currently working on our next game and wanted to share a little sneak peek with you.
This game is a top down action shooter with a heck load of mutants, in various forms and shapes.
The game is scheduled to launch sometime late spring/summer 2015.
TIME TO GET EXCITED!