We get asked a specific question a lot recently and the answer is: No, we haven’t been abducted or been slacking off… 🙂 We’re hard at work and very focused on our next project! It isn’t going to be Space Marshals 3. (That is going to happen, but just not yet!) At the moment we’re working on something new and different that should hit the stores in the second half of 2018. Hopefully we can release more information in a while.
Here’s a little sneak peek on what we are working on at the moment. Hope you like it!
The Ava Mission Pack ($2.99) is coming soon in an update to Space Marshals 2 and will include 10 new missions and loads of new functionality. Ava has quite a different and unique playstyle that is more focused on crowd control and trickery.
The first content update for Space Marshals 2 should hit the AppStore and Google Play in about two weeks — the exact date isn’t known yet. This update contains four new bonus missions and a bunch of new rewards. We hope you’ll enjoy it!
Space Marshals 2 will also be released on Apple TV at the same time, including the new content. It is linked to the iOS version; buy one and get both. Saves are synced using iCloud.
Space Marshals 2 is now available on Google Play in the Public Beta program!
It’s free-to-play, with an option to upgrade to Premium. As premium customer you’ll get the same experience as if you’d bought the game – no ads and no limitations.
It’s always tough to let go, but we’re done. No more changes, fixes or tweaks. At least for now. Space Marshals 2 has been submitted for review to iTunes and is awaiting approval.
To all anticipating players out there waiting to get your hands on Space Marshals 2.
We got some good and some bad news.
To begin with the good – we’re thrilled to see the game coming together nicely. The new features are really enhancing the core gameplay of what Space Marshals stands for and the qualities you players enjoy.
The somewhat bad news is that the sequel will unfortunately not be ready for you guys in June. There’s still some work to be done before we can launch a game that lives up to the standards we think Space Marshals 2 deserves.
Stay tuned on our website or social channels if you wish to get informed about the latest on Space Marshals 2.
Howdy all fellow Space Marshals fans out there!
It’s been a while since we last posted about the progress on Space Marshals 2. Thought it was time to give you guys a little update on the development and when we predict the game to be ready for release.
We’ve been working really hard and so far we’re truly excited about how it’s turning out.
Compared to Space Marshals 1, where we divided the game into chapters, we are planning on releasing a larger set of missions upon first launch with Space Marshals 2. As for price model, we truly believe premium is the way to go with Space Marshals on iOS. Something which we think a majority of our players appreciate and agrees with. However, we are looking at other approaches for Android where the market is tough for premium Apps.
Gameplay wise, Space Marshals 2 will come with updated graphics, ragdoll physics, new animations and not to mention whole new set of environments and enemies with unique features. We’ve kept the stealthyness that came with Space Marshals 1 and turned it up a notch. In Space Marshals 2 you’ll be able to do silent enemy takedowns!
All in all there’s gonna be some epic new features which really makes the game stand out.
Looking at our time schedule we believe Space Marshals shall land in the AppStore sometime in June, and shortly thereafter on Android. It’s too early to determine exact dates just yet, but we’ll keep you guys noted as soon as we can feel confident about when the game will be ready for launch.
In the meantime – we hope you stay in practice with Space Marshals 1. Keeping your Space Marshals skills warm and ready for some soon-to-come new Tactical Top-Down Action!
All the best!
First of all, a huge thanks to all our fans that’s been taking the time to send us your thoughts on Space Marshals and what you wish for in upcoming Space Marshals 2. There’s been some really good stuff there that we’ve taken into account when paving the way for Space Marshals 2.
We’re still in early development but the essence of Space Marshals 2 is starting to form, although there’s still a long way to go before we have a finished game in our hands.
We get a lot of input from you guys and the most frequently asked question that we get is that you want to know when Space Marshals 2 will launch?
Well first of all. We heard you!
Space Marshals 1 began its journey 1.5 years (!) before launch and took around 20 000 hours of work, including updates. Yep, you heard right. Although it was not in full production the whole time, the idea of making a top-down tactical shooter was there all along. Coming down to the fact that it really takes a lot of time and effort creating a game like Space Marshals.
If it hadn’t been for all the excellent feedback from players, reviewers and press we’d probably wouldn’t be sitting here today, scratching our heads on where Burt will go next. Fact is, we want to come up with a sequel that will deliver the same great experience as the first did but instill a unique feel and adding awesome content that we hope our audience will enjoy. We’re creating whole new environments, characters, enemies and all the details that come to it. Ultimately binding up with the storyline.
With that said we are confident enough to say that Space Marshals 2 will launch in the second quarter of 2016.
We hope you can stay patiently excited, knowing we’re working really hard on Space Marshals 2 and making a game we hope you’ll enjoy. In the meantime, here are some early concept art we did to set the feel to some of the environments and new characters.
We’re so excited to see Xenowerk on the big Screen!!
Xenowerk is now available on Apple TV at $ 1,99
Slay your way through the levels of mutant packed areas in a bigger, better game experience on your TV screen!
Reaching out to our players to get some feedback on Space Marshals.
Since chapter 3’s been available for a couple of weeks in the App stores we’re eager to find out what you guys think of the game as a whole.
What is it about Space Marshals that you find makes it a great gaming experience (or not). Which features have you liked and disliked?
We’re in the planning process for Space Marshals 2 and we’re after making a game that our crowd will enjoy playing.
We’d really appreciate if you could dedicate a couple of minutes to send us your thoughts on the first series of Space Marshals.