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	<title>Pixelbite Games</title>
	<atom:link href="http://www.pixelbite.se/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.pixelbite.se</link>
	<description>The latest about us and our games!</description>
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		<title>Repulze is now available on Android!</title>
		<link>http://www.pixelbite.se/?p=1413&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=repulze-is-now-available-on-android</link>
		<comments>http://www.pixelbite.se/?p=1413#comments</comments>
		<pubDate>Fri, 05 Apr 2013 14:05:19 +0000</pubDate>
		<dc:creator>fredrik</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1413</guid>
		<description><![CDATA[Finally, Repulze is available on the Google Play Store for all Android users! This is the &#8220;complete&#8221; version with all three phases included, so hit the link below to go to the Google Play Store! Google Play Store &#160;]]></description>
			<content:encoded><![CDATA[<p>Finally, Repulze is available on the Google Play Store for all Android users! This is the &#8220;complete&#8221; version with all three phases included, so hit the link below to go to the Google Play Store!</p>
<p><a href="https://play.google.com/store/apps/details?id=com.pixelbite.Repulze"><img class="size-full wp-image-1416 alignnone" style="border: 0px;" title="Repulze for Android banner" src="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/04/Repulze-for-Android-banner.jpg" alt="Google play store" width="660" height="178" /></a></p>
<p><a href="https://play.google.com/store/apps/details?id=com.pixelbite.Repulze">Google Play Store</a></p>
<p>&nbsp;</p>
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		<title>Repulze &#8211; Phase 3 is out!</title>
		<link>http://www.pixelbite.se/?p=1405&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=repulze-phase-3-is-out</link>
		<comments>http://www.pixelbite.se/?p=1405#comments</comments>
		<pubDate>Thu, 28 Mar 2013 09:01:55 +0000</pubDate>
		<dc:creator>fredrik</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1405</guid>
		<description><![CDATA[And there it is, Phase 3 just went live! Get the update now to blast away your opponents on 8 new tracks! Besides the new tracks, weapons and A.I. opponents, Phase 3 also includes a new hovercraft, new music, graphics &#8230; </p><p><a class="more-link block-button" href="http://www.pixelbite.se/?p=1405">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>And there it is, Phase 3 just went live! Get the update now to blast away your opponents on 8 new tracks!</p>
<p>Besides the new tracks, weapons and A.I. opponents, Phase 3 also includes a new hovercraft, <a title="Repulze Soundtrack" href="http://www.pixelbite.se/?page_id=1381">new music</a>, graphics options for lower performance devices, tons of new challenges, new ranks to climb, and much more! Enjoy your free update if you already bought the game, or head to the <a title="Repulze iTunes link" href="https://itunes.apple.com/app/repulze/id573934243?mt=8">App Store</a> now and pick up the ultimate futuristic racing experience!</p>
<p>Take a look at our <a href="http://www.pixelbite.se/?page_id=1235">game page</a> for more info, screenshots and a trailer.</p>
<p><a href="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/01/iPhone5_011.png" rel="lightbox[1405]"><img class="alignnone size-large wp-image-1400" title="iPhone5_01" src="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/01/iPhone5_011-1024x576.png" alt="" width="645" height="362" /></a></p>
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		<title>Phase 3 combat video</title>
		<link>http://www.pixelbite.se/?p=1387&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=phase-3-combat-video</link>
		<comments>http://www.pixelbite.se/?p=1387#comments</comments>
		<pubDate>Mon, 04 Mar 2013 15:06:07 +0000</pubDate>
		<dc:creator>fredrik</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1387</guid>
		<description><![CDATA[Phase 3 have entered the final stage of development, which means plenty of play testing, polishing and tweaking. It also means that the gameplay is ready to be shown in the first video! So if you have been looking forward &#8230; </p><p><a class="more-link block-button" href="http://www.pixelbite.se/?p=1387">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>Phase 3 have entered the final stage of development, which means plenty of play testing, polishing and tweaking. It also means that the gameplay is ready to be shown in the first video! So if you have been looking forward to opponents and weapons in Repulze, then this trailer is for you!</p>
<p>Phase 3 also includes several new music tracks made by Scott Lee. The video gives a first taste of his work.</p>
<p>&nbsp;</p>
<p><a href="http://www.youtube.com/watch?v=8FeqFO70zJw"><img src="http://img.youtube.com/vi/8FeqFO70zJw/2.jpg"></a></p>
<p><a href="http://www.youtube.com/watch?v=8FeqFO70zJw">Click here</a> to view the video on YouTube.</p>

]]></content:encoded>
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		<title>Phase 3 goes boom!</title>
		<link>http://www.pixelbite.se/?p=1368&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=phase-3-goes-boom</link>
		<comments>http://www.pixelbite.se/?p=1368#comments</comments>
		<pubDate>Fri, 15 Feb 2013 15:05:52 +0000</pubDate>
		<dc:creator>fredrik</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1368</guid>
		<description><![CDATA[Phase 3, the third major update for Repulze was always meant to be developed according to what you, the players wanted the most. And it&#8217;s safe to say that opponents have been the single most requested feature since day one. &#8230; </p><p><a class="more-link block-button" href="http://www.pixelbite.se/?p=1368">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>Phase 3, the third major update for Repulze was always meant to be developed according to what you, the players wanted the most. And it&#8217;s safe to say that opponents have been the single most requested feature since day one. And thus, that&#8217;s what we did!</p>
<p>So Phase 3 will introduce enemies racing against you. And if there would be enemies we wanted weapons as well; kind of goes hand in hand. But&#8230; we didn&#8217;t want to add (much) more complexity to the game and still keep the fast paced racing. The weapons system we&#8217;ve created lets you and your opponents activate (automatically) different levels of weapons depending on how many boost charges you have. For an example, if you have one boost charge your light plasma cannon is active, while if you had three boost charges stored your rocket battery would be activated instead.</p>
<p>This adds a certain tactical aspect to the racing. Do you want to hold on to your boost power and blow things up? Or is this a good place to try to boost and break away from the others? It also gives the level designers an extra tool to add more diversity to the tracks. A track with many wildcard gates (the blue ones) would be an intense battle track, while a track with no wildcard gates would be much more focused on racing. It all comes down to how much boost is available.</p>
<p>And here&#8217;s the first screenshot from Phase 3. Keep in mind that it&#8217;s still in pre-alpha stage, so things are very much subject to change!</p>
<p><a href="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/02/Phase3-Preview.jpg" rel="lightbox[1368]"><img class="alignleft size-large wp-image-1369" title="Phase3 Preview" src="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/02/Phase3-Preview-1024x576.jpg" alt="" width="645" height="362" /></a></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Repulze phase two update</title>
		<link>http://www.pixelbite.se/?p=1351&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=repulze-phase-two-update</link>
		<comments>http://www.pixelbite.se/?p=1351#comments</comments>
		<pubDate>Fri, 08 Feb 2013 13:22:43 +0000</pubDate>
		<dc:creator>Pixelbite</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1351</guid>
		<description><![CDATA[Repulze phase two has been approved and should be available any second now.]]></description>
			<content:encoded><![CDATA[<p>Repulze phase two has been approved and should be available any second now.</p>
<p><a href="http://www.youtube.com/watch?v=UFB8-H7arSA"><img src="http://img.youtube.com/vi/UFB8-H7arSA/2.jpg"></a></p>
<p><a href="http://www.youtube.com/watch?v=UFB8-H7arSA">Click here</a> to view the video on YouTube.</p>

]]></content:encoded>
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		<item>
		<title>Repulze Phase 2: Trams… we’ve got the solution for you</title>
		<link>http://www.pixelbite.se/?p=1334&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=repulze-phase-2-trams%25e2%2580%25a6-we%25e2%2580%2599ve-got-the-solution-for-you</link>
		<comments>http://www.pixelbite.se/?p=1334#comments</comments>
		<pubDate>Thu, 07 Feb 2013 12:33:43 +0000</pubDate>
		<dc:creator>Pixelbite</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1334</guid>
		<description><![CDATA[Slow-moving trams ever annoyed you? &#160; &#160; &#160; &#160; &#160; &#160; &#160; &#160; Then get a Power Ripper! &#160; &#160;]]></description>
			<content:encoded><![CDATA[<p>Slow-moving trams ever annoyed you?</p>
<p><a rel="attachment wp-att-1337" href="http://www.pixelbite.se/?attachment_id=1337"><img class="alignleft size-medium wp-image-1337" title="TramBlock_Mod" src="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/02/TramBlock_Mod-480x320.png" alt="" width="288" height="192" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Then get a Power Ripper!</p>
<p><a rel="attachment wp-att-1336" href="http://www.pixelbite.se/?attachment_id=1336"><img class="alignleft size-large wp-image-1336" title="PowerrRip_Strip" src="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/02/PowerrRip_Strip-1024x283.png" alt="" width="645" height="178" /></a></p>
<p>&nbsp;</p>
<p><a rel="attachment wp-att-1337" href="http://www.pixelbite.se/?attachment_id=1337"></a></p>
<p>&nbsp;</p>
<p><a rel="attachment wp-att-1337" href="http://www.pixelbite.se/?attachment_id=1337"></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Repulze Phase 2 submitted!</title>
		<link>http://www.pixelbite.se/?p=1329&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=repulze-phase-2-submitted</link>
		<comments>http://www.pixelbite.se/?p=1329#comments</comments>
		<pubDate>Thu, 31 Jan 2013 15:52:49 +0000</pubDate>
		<dc:creator>fredrik</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1329</guid>
		<description><![CDATA[The “PHASE TWO: Break &#38; Desist” content update has now been submitted to the AppStore for approval. New features and content: Ghost race recording / playback. Bonnet camera view. Slide-to-steer control now available. New industrial wasteland theme. Seven sanity defying &#8230; </p><p><a class="more-link block-button" href="http://www.pixelbite.se/?p=1329">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>The “PHASE TWO: Break &amp; Desist” content update has now been submitted to the AppStore for approval.</p>
<p>New features and content:</p>
<ul>
<li><strong>Ghost race recording / playback.</strong></li>
<li><strong>Bonnet camera view.</strong></li>
<li><strong>Slide-to-steer control now available.</strong></li>
<li><strong>New industrial wasteland theme.</strong></li>
<li><strong>Seven sanity defying tracks.</strong></li>
<li><strong>More challenge types.</strong></li>
<li><strong>Power Ripper hovercraft upgrade.</strong></li>
<li><strong>Magnetic fields, wildcard gates, destructible barriers and toolkits.</strong></li>
</ul>
]]></content:encoded>
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		<title>Behind the scenes &#8211; Tracks</title>
		<link>http://www.pixelbite.se/?p=1322&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=behind-the-scenes-tracks</link>
		<comments>http://www.pixelbite.se/?p=1322#comments</comments>
		<pubDate>Fri, 25 Jan 2013 15:32:07 +0000</pubDate>
		<dc:creator>fredrik</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1322</guid>
		<description><![CDATA[Just a quick glimpse behind the scenes on how the tracks are made for Repulze! The colored spheres are used to bend and twist the track.]]></description>
			<content:encoded><![CDATA[<p>Just a quick glimpse behind the scenes on how the tracks  are made for Repulze! The colored spheres are used to bend and twist the track.</p>
<p><a href="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/01/Phase2-Preview-3.jpg" rel="lightbox[1322]"><img class="alignleft size-medium wp-image-1323" title="Phase2 Preview-3" src="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/01/Phase2-Preview-3-480x320.jpg" alt="Behind the scenes of a Phase 2 track" width="480" height="320" /></a></p>
]]></content:encoded>
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		<title>Repulze &#8211; Phase two track features</title>
		<link>http://www.pixelbite.se/?p=1315&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=repulze-phase-two-tracks</link>
		<comments>http://www.pixelbite.se/?p=1315#comments</comments>
		<pubDate>Wed, 23 Jan 2013 15:52:46 +0000</pubDate>
		<dc:creator>fredrik</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1315</guid>
		<description><![CDATA[As Phase 2 enters the final stages of development, the days at the office goes by much quicker. Game developing may never be easy, but it&#8217;s especially near the end when all the separate pieces really come together that the &#8230; </p><p><a class="more-link block-button" href="http://www.pixelbite.se/?p=1315">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>As Phase 2 enters the final stages of development, the days at the office goes by much quicker. Game developing may never be easy, but it&#8217;s especially near the end when all the separate pieces really come together that the days can be a little hectic. But it&#8217;s at the same time a lot of fun too! Every day a new feature, fix or cool effect has been implemented that makes the game a little better.</p>
<p>This week, all the new tracks are &#8220;finished&#8221; and enters the polish and tweak stage. Compared to Phase 1, the new tracks are much MORE in every way; they look great, are more organic, fluid and have more gameplay features. We kept the colored gates from Phase 1, but expanded it with pickups, smashable shortcuts, huge jumps and magnetic force fields that affect you depending on your color. Besides that, we also added ghosts to keep you company until we release Phase 3!</p>
<p>Click for a larger image.</p>
<p><a href="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/01/Phase2-Preview-2.jpg" rel="lightbox[1315]"><img class="alignleft size-medium wp-image-1319" title="Phase2 Preview-2" src="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/01/Phase2-Preview-2-480x320.jpg" alt="" width="480" height="320" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Android progress</title>
		<link>http://www.pixelbite.se/?p=1306&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=android-progress</link>
		<comments>http://www.pixelbite.se/?p=1306#comments</comments>
		<pubDate>Wed, 16 Jan 2013 15:29:26 +0000</pubDate>
		<dc:creator>fredrik</dc:creator>
				<category><![CDATA[Dev Blog]]></category>
		<category><![CDATA[Repulze Blog]]></category>

		<guid isPermaLink="false">http://www.pixelbite.se/?p=1306</guid>
		<description><![CDATA[Even though the focus lately has been on the iOS launch, our work on the Android version of Repulze still proceeds. Our plan is to release Repulze on Google Play shortly after Phase Two hits iOS, making February not a &#8230; </p><p><a class="more-link block-button" href="http://www.pixelbite.se/?p=1306">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>Even though the focus lately has been on the iOS launch, our work on  the Android version of Repulze still proceeds. Our plan is to release  Repulze on Google Play shortly after Phase Two hits iOS, making  February not a promise, but a pretty good bet. And if everything goes according to plan (and  doesn&#8217;t it always?), the Android version will contain Phase Two from the  start, closing the gap between the two platforms.</p>
<p>The status  on the Android version so far is very good! The Android-inclined half  of the office is always eager to lend their devices every time a new  version is built, and currently the game runs well on Nexus 4, One X and  Galaxy S3, albeit with some graphical issues. There&#8217;s a lot of work and  optimizations left to do, so we&#8217;re still not sure which devices we  ultimately will support. But we will keep you updated along the way!</p>
<p><img class="alignleft size-full wp-image-1307" title="Repulze-AndroidWIP" src="http://www.pixelbite.se/pbsite2/wp-content/uploads/2013/01/Repulze-AndroidWIP.jpg" alt="Repulze on an HTC One-X" width="660" height="365" /></p>
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